Welcome to the PVE Feral Druid Tank Guide for World of Warcraft Cataclysm!
This guide will teach you how to play a Feral Druid Tank in a raid. It covers talents, glyphs, gems, enchantments, rotation, and gameplay tips.
Talents
This is the standard Feral Tank Druid talent build, offering tankiness and threat generation.
Glyphs
Prime Glyphs
Major Glyphs
Minor Glyphs
Gems
Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.
- Meta – Austere Shadowspirit Diamond
- Red/Prismatic – Delicate Queen’s Garnet, Delicate Inferno Ruby (cheaper), or Delicate Chimera’s Eye (Jewelcrafting)
- Yellow
- If Socket Bonus is not at least +20 Agility – Delicate Queen’s Garnet or Delicate Inferno Ruby
- Otherwise, Mastery Rating and Dodge Rating are choices, so
- Adept Lava Coral or Adept Ember Topaz
- Or, Polished Lava Coral or Polished Ember Topaz
- Blue
- If Socket Bonus is not at least +20 Agility, Delicate Queen’s Garnet or Delicate Inferno Ruby
- Else, Shifting Shadow Spinel or Shifting Demonseye
Enchants
- Head – Arcanum of the Ramkahen
- Shoulder – Greater Inscription of Shattered Crystal or Swiftsteel Inscription (Inscription)
- Cloak – Enchant Cloak – Protection
- Chest – Enchant Chest – Greater Stamina
- Bracers – Enchant Bracer – Agility or Draconic Embossment – Agility (Leatherworking) with Socket Bracer (Blacksmithing)
- Gloves – Heavy Savage Armor Kit with Socket Gloves (Blacksmithing)
- Waist – Ebonsteel Belt Buckle or Grounded Plasma Shield (Engineering)
- Legs – Charscale Leg Armor or Charscale Leg Reinforcements (Leatherworking)
- Boots – Enchant Boots – Assassin’s Step
- Rings – Enchant Ring – Agility (Enchanting)
- Weapon – Enchant 2H Weapon – Mighty Agility
Stat Priority
Feral Druids don’t have to worry about which secondary statistics they prioritize, as they will all increase your DPS by about the same amount.
- Stamina (to ~9,000)
- Dodge/Mastery
- Critical Strike
- Hit Rating (to 8% cap)
- Haste Rating
Rotation & Gameplay
Rotation & Cooldowns
Your goal with the Feral DPS rotation is to keep up buffs and debuffs while generating Combo Points to use on Finishing Moves
Single Target Rotation
- Use Mangle on cooldown
- Use Lacerate and maintain at least 1 stack
- Use Thrash on cooldown
- Use Pulverize every ~18 seconds to maintain its self buff, ideally with 3 Lacerate Stacks
- Use Lacerate to maintain 3 stacks, and spam as filler
- Use Maul to avoid maximum rage
Multi Target Rotation
- Use Thrash on cooldown
- Use Swipe on cooldown
- Use Mangle on cooldown, alternate which enemy you use it on, ideally lowest threat first
- Use Lacerate on as many enemies as possible
- Use Maul, alternate which enemy you use it on, ideally lowest threat first
Cooldowns
- Use Berserk during the initial pull to draw aggro, and then on cooldown
- Use Demoralizing Roar on your target if no other character is providing it
- Use Faerie Fire on your target if no other character is providing it
- Use Growl as your main taunt
- Use Challenging Roar as your AoE Taunt when necessary
- Use Survival Instincts or Barkskin to preemptively avoid large chunks of damage
- Use Frenzied Regeneration when you are going to take a large amount of damage, if you are close to death, or to increase incoming healing