Table Of Contents
Welcome to the PVE Feral Druid DPS Guide for World of Warcraft Cataclysm!
This guide will teach you how to play a Feral Druid DPS in a raid. It covers talents, glyphs, gems, enchantments, rotation, and gameplay tips.
Talents
This is the standard Balance Druid talent build.
Glyphs
Prime Glyphs
Major Glyphs
Minor Glyphs
Gems
Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.
- Meta – Agile Shadowspirit Diamond
- Red/Prismatic – Delicate Queen’s Garnet, Delicate Inferno Ruby, or Delicate Chimera’s Eye (Jewelcrafting)
- Yellow
- If Socket Bonus is not at least +20 Agility – Brilliant Queen’s Garnet or Brilliant Inferno Ruby
- Otherwise, Critical Strike, Haste, and Mastery Rating are all as valuable, so
- Deadly Lava Coral or Deadly Ember Topaz
- Or, Deft Lava Coral or Deft Ember Topaz
- Or, Adept Lava Coral or Adept Ember Topaz
- Blue
- If Socket Bonus is not at least +20 Agility, Delicate Queen’s Garnet or Delicate Inferno Ruby
- Else, Glinting Shadow Spinel or Glinting Demonseye
Enchants
- Head – Arcanum of the Ramkahen
- Shoulder – Greater Inscription of Shattered Crystal or Swiftsteel Inscription (Inscription)
- Cloak – Enchant Cloak – Major Agility or Swordguard Embroidery (Tailoring)
- Chest – Enchant Chest – Peerless Stats
- Bracers – Enchant Bracer – Agility or Draconic Embossment – Agility (Leatherworking) with Socket Bracer (Blacksmithing)
- Gloves – Enchant Gloves – Greater Mastery with Synapse Springs (Engineering) or Socket Gloves (Blacksmithing)
- Waist – Ebonsteel Belt Buckle or Grounded Plasma Shield (Engineering)
- Legs – Dragonscale Leg Armor or Dragonbone Leg Reinforcements (Leatherworking)
- Boots – Enchant Boots – Major Agility
- Rings – Enchant Ring – Agility (Enchanting)
- Weapon – Enchant 2H Weapon – Mighty Agility
Stat Priority
Feral Druids don’t have to worry about which secondary statistics they prioritize, as they will all increase your DPS by about the same amount.
- Agility
- Mastery/Critical Strike/Haste
- Expertise (to 26 cap)
- Hit Rating (to 8% cap)
Rotation & Gameplay
Rotation & Cooldowns
Your goal with the Feral DPS rotation is to keep up buffs and debuffs while generating Combo Points to use on Finishing Moves
Single Target Rotation
- Combo Point Builders
- Use Mangle, to keep up bleed damage debuff if no one else is doing so, or to build combo points if you cannot attack boss from behind
- Use Rake, only to keep 100% uptime on its bleed effect
- Use Feral Charge + Ravage, so that you’re casting Ravage while you have a Stampede proc
- Use Shred as your default Combo Point builder, if you can attack the boss from behind
- Finishing Moves
- Use Rip and maintain (with 5 Combo Points)
- If target is below 25% hp (or 60% if you have 2-part Tier 13 set bonus), use Ferocious Bite to refresh Rip, ideally with 5 Combo Points
- Use Savage Roar and maintain (ideally with 5 Combo Points)
- Use Rip and maintain (with 5 Combo Points)
Multi Target Rotation
Cooldowns
- Use Faerie Fire if no one else is doing so
- Use Tiger’s Fury on cooldown
- Use Berserk on cooldown